Sign In

Welcome! Log into your account

Forgot your password?

Create an account

Sign Up

Welcome! Register for an account

A password will be e-mailed to you.

Password Recovery

Recover your password

A password will be e-mailed to you.

Available for:

Adobe AIR SDK 50.2.2.5 / Adobe AIR 50.2.1.1

Adobe AIR SDK 50.2.2.5 / Adobe AIR 50.2.1.1
DownloadDownload

Adobe AIR is a cross operating system runtime that enables developers to package the same code into native apps for iPhone, iPad, Kindle Fire, Nook Tablet, and other Android devices, reaching the mobile app stores for over 500 million devices.

It allows developers use their existing web development skills in HTML, AJAX, Flash and Flex to build and deploy rich Internet apps to the desktop.

Once installed Adobe AIR Applications complement browser-based web applications by providing additional reach and capabilities.

The app offers an exciting new way to engage customers with innovative, branded desktop applications, without requiring changes to existing technology, people, or processes.

With the Adobe AIR runtime, you can deliver branded rich Internet applications (RIAs) on the desktop that give you a closer connection to your customer. Adobe AIR enables businesses to efficiently deliver rich customer experiences across multiple digital touch points. The content can easily and consistently move between the browser, standalone applications and native operating systems to reach users on the devices of their choice.

Since the Adobe runtimes share a common codebase, developers can reuse code to deploy game console quality 2D and 3D games, rich media applications with premium high definition video and scalable date driven applications though Adobe AIR.

Adobe AIR 33 Features:

Deliver console-quality games:

  • Stage 3D. Build stunning, blazing-fast cinematic 2D and 3D games for the browser, iOS, and Android. Use fully accelerated GPU rendering, which leverages the power of OpenGL and DirectX graphics.
  • Concurrency. Create high-performance, more responsive games and content using ActionScript workers and shared ByteArray support. Share memory and leverage machine resources by offloading tasks to background workers that run concurrently (AIR desktop apps only).
  • Extensibility. Give developers the ability to call into their native, platform-specific code using AIR native extensions. Free sets of native libraries are available through the Adobe Game Developer Tools to further empower developers.

Produce stunning media:

  • HD-quality video. Play high-quality HD video with industry-standard codecs such as H.264, AAC and MP3. Use GPU hardware optimization and chipsets that scale across all platforms to provide best-in-class video performance.
  • High quality of service. Engage viewers with optimized and adaptive bitrate video streaming as well as an extensive feature set. Support for streaming standards such as HDS, RTMP. Progressive video allows video content to be delivered efficiently and flexibly across various network and CDN configurations.
  • Content protection. Deliver protected premium video content using Adobe Access. That supports a wide range of business models, including video on demand, live broadcast, HD rental, subscription, and electronic sell-through.

Develop high-performance apps:

  • Optimized content. Deliver high-performance apps through the use of LZMA compression APIs, a garbage collection API, texture compression support for Stage 3D, and more.
  • Enhanced rendering. Provides low-level Stage3D APIs for advanced rendering in apps. Explore a new architecture for high-performance 2D/3D GPU hardware accelerated graphics rendering by Adobe.
  • Advanced bitmap control. Deliver smoother animations and interactivity using enhanced high-resolution bitmap support, bitmap caching, and asynchronous bitmap decoding.

What’s New in Adobe AIR 50.2.2.5:

  • Ensuring auto-orientation updates from AS3 are recognised in iOS16
  • Removing another tvOS invalid reference
  • Ensuring cyrillic text works in StageWebView.loadString()
  • Protecting against a crash in registering ANEs
  • Avoiding the display of UIAlertController in the main thread
  • Fixing crash when saving a file asynchronously
  • Fixing AIR not resuming after proximity sensing on iOS

What’s New in Adobe AIR 50.2.2.4:

  • Fix permission handling for MANAGE_EXTERNAL_STORAGE
  • Fixing issues with content URIs and permissions on Android
  • Ensuring Android JNI file util classes can be loaded

What’s New in Adobe AIR 50.2.2.3:

  • Generating stub files for swift libraries
  • Ensuring ADT does not generate bitcode (for tvOS)
  • Removing Linux H.264 video support whilst issues are resolved
  • Workaround for Android ANE functions to run in UI thread
  • Removing tvOS invalid reference
  • Ensuring only one maximize event is sent on macOS
  • Check for intent handling before requesting SAF file permissions
  • Fixing argumenterror thrown when closing a window after StageWebView.dispose() call
  • Attempting to resolve Android content files and launch in default app; Updating Android file handling functions to use Java to fix permission issues;
  • Correcting File.resolvePath() for Android content URLs
  • Ensure StateChange Events are sent for maximise events on Linux even if the window has already been resized.

Release Notes for Adobe Flash Player 32 and AIR 32:

Homepage – https://airsdk.harman.com/runtime

System requirements:

Windows

  • Microsoft Windows Server 2008, Windows 7, 8, 8.1, 10, 11
  • AIR SDK Development supports Microsoft Windows 7 and above, 64-bit only

Mac OS

  • Mac OS X 10.10 and above 
  • AIR SDK Development supports Mac OS 10.12 and above

Android

  • ARMv7/x86 processor with vector FPU, minimum 550 MHz, OpenGL ES 2.0, H.264 and AAC HW decoders
  • Android 4.0 and above

iOS

  • iOS 9 and above