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Kodu Game Lab by Microsoft

Kodu Game Lab by Microsoft

Kodu Game Lab is a new visual programming language by Microsoft made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone.

The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input (mouse/keyboard input is also supported).

Kodu Game Lab lets kids create games on the PC and XBox via a simple visual programming language. You can use this application to teach creativity, problem solving, storytelling, as well as programming.

Anyone can use Kodu Game Lab to make a game, young children as well as adults with no design or programming skills. The core of the Kodu project is the programming user interface. The language is simple and entirely icon-based.

Programs are composed of pages, which are broken down into rules, which are further divided into conditions and actions. Conditions are evaluated simultaneously.

This Microsoft’s software provides an end-to-end creative environment for designing, building, and playing your own new games. The Kodu language is designed specifically for game development and provides specialized primitives derived from gaming scenarios.

Programs are expressed in physical terms, using concepts like vision, hearing, and time to control character behavior. While not as general-purpose as classical programming languages, Kodu can express advanced game design concepts in a simple, direct, and intuitive manner.

Microsoft Kodu Key Features:

  • High-level language incorporates real-world primitives: collision, color, vision
  • Uses Xbox 360 Game Controller for input — no keyboard required
  • Runs on XBox 360 and PC
  • Interactive terrain editor
  • Bridge and path builder
  • Terrain editor – create worlds of arbitrary shape and size
  • 20 different characters with different abilities

Homepage – http://research.microsoft.com/en-us/projects/kodu/

Supported Operating Systems: Windows XP, Vista, 7, 8, 8.1, 10.

A graphics card that supports DirectX 9.0c and Shader Model 2.0 or higher is required. .NET Framework 3.5 or higher is required. XNA Framework 3.1 Redistributable is required.

Size: 200 MB


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