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nVIDIA Studio Driver 526.98 for Windows 11 / 10

nVIDIA Studio Driver 526.98 for Windows 11 / 10

NVIDIA Studio Drivers provide artists, creators and 3D developers the best performance and reliability when working with creative applications. To achieve the highest level of reliability, Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe to Autodesk and beyond.

Although GeForce Game Ready Drivers and NVIDIA Studio Drivers you can install on supported notebook GPUs, the original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM for recommended software updates for your notebook.

nVIDIA Studio Driver supports

30-bit color

In addition, this new NVIDIA Studio Driver introduces support for 30-bit color across all product lines. With 24-bit color, a pixel can be built from 16.7 million shades of color. By increasing to 30-bit color, a pixel can now be built from over 1 billion shades of color, which eliminates the abrupt changes in shades of the same color.


The November NVIDIA Studio Driver provides optimal support for the latest new creative applications including Blackmagic Design’s DaVinci Resolve and MAGIX Vegas Pro. In addition, this NVIDIA Studio Driver also introduces support for the new GeForce RTX 4080.

This release supports the following APIs:

  • Open Computing Language (OpenCLTM software) 3.0 for NVIDIA Maxwell and later GPUs
  • OpenGL 4.6
  • Vulkan 1.3
  • DirectX 11
  • DirectX 12

Software Module Versions

  • HD Audio Driver –
  • NVIDIA PhysX System Software – 9.21.0713
  • GeForce Experience –
  • CUDA – 12.0
  • DCH NVIDIA Control Panel – 8.1.963.0

Discontinued Support

Release 470 was the last driver branch to support Quadro desktop GPUs based on the Kepler architecture.

NvIFR OpenGL support.

Release 470 was the last driver branch to support this functionality. NvIFR header files, samples and documentation removed from the NVIDIA Capture SDK 7.1.9 release. Future drivers will remove NvIFR.dll and any other reference to NvIFR.

3D Vision

Beginning with Release 430, the NVIDIA driver no longer supports the following 3D Vision technologies and features:

NVIDIA Kepler GPUs for Notebooks

  • Beginning with Release 430, the NVIDIA driver no longer supports NVIDIA GPUs for notebooks based on the Kepler architecture.

32-bit Operating Systems

  • Beginning with Release 396, NVIDIA is no longer releasing Game Ready drivers for 32-bit operating systems for any GPU architecture.

Version 526.98 Release Notes:

  • G-SYNC logo is not displayed in the LG OLED TV menu when connected to GeForce RTX 40 series GPUs
  • Uncharted: Legacy of Thieves Collection may crash when launched on a GeForce GTX 10 series GPU
  • [QNIX QX2710/Fujitsu Siemens SL23T-1/Dell UP2715K/ HP Z27q] Unable to select the native resolution of certain monitors from the Windows display settings
  • [Daz Studio] Application crashes after updating to latest driver when trying to run simulation
  • Desktop Window Manager (dwm.exe) service may report significantly higher GPU usage on certain PC configurations
  • Maxon – Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash
  • Drop in 8K60 AV1 decoding performance on RTX 4090
  • VTube Studio crashes to black screen after driver update
  • [Call of Duty: Modern Warfare II] Flashing corruption can be seen randomly while playing the game
  • [Call of Duty: Vanguard] Game may randomly crash after extended gameplay
  • GPU may get stuck in P0 state after exiting certain games
  • [Anvil Engine Games] Environment flickering
  • [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay
  • [Cyberpunk 2077] In game map may display corruption
  • Dell XPS 9560 may crash and reboot when using desktop applications
  • [RTX 30 series] Lower performance in Minecraft Java Edition
  • 165Hz refresh rate option not available on Samsung Odyssey Ark monitor
  • When using two or more monitors, GeForce Experience Shadowplay/Gamestream may select the wrong monitor
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot

Version 522.30 Release Notes:

  • [PCGAMESHARDWARE.DE][Teardown] Very low performance on Turing/Ampere GPUs compared to AMD Radeon
  • Tiny Tina’s Wonderlands displays texture corruption after extended gameplay on NVIDIA GPUs
  • UE5.1 crashes when enabling path tracing on some drivers

Version 522.25 Release Notes:

  • [Teardown] Resolves lower performance observed when MSI Afterburner overlay is used
  • Tiny Tina’s Wonderlands displays texture corruption after extended gameplay on NVIDIA GPUs
  • UE5.1 crashes when enabling path tracing on some drivers

What’s New in Release 520

  • Support for GeForce RTX 4090
  • Added support for CUDA 11.8

Version 517.40 Release Notes:

Version 516.93 Release Notes:

Version 472.84 Release Notes:

Homepage –

Supported Operating Systems: Windows 10, Windows 11.

Supported Products:

  • GeForce RTX 40 Series: NVIDIA GeForce RTX 4090
  • GeForce RTX 30 Series: GeForce RTX 3090, GeForce RTX 3080, GeForce RTX 3070, GeForce RTX 3060 Ti, GeForce RTX 3060
  • GeForce RTX 20 Series: GeForce RTX 2080 Ti, GeForce RTX 2080 SUPER, GeForce RTX 2080, GeForce RTX 2070 SUPER, GeForce RTX 2070, GeForce RTX 2060 SUPER, GeForce RTX 2060
  • GeForce 16 Series: GeForce GTX 1660 SUPER, GeForce GTX 1660 Ti, GeForce GTX 1660, GeForce GTX 1650
  • GeForce 10 Series: GeForce GTX 1080 Ti, GeForce GTX 1080, GeForce GTX 1070 Ti, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050 is an affiliate partner that provides software selling with discounts and coupons, also software updates and downloads